My Body is Ready…for Guild Wars 2

Yesterday might have Wednsday for most, but for fans of Guild Wars and ArenaNet, it was Guild Wars 2-day. Not only did we get the final profession reveal (see NOT a minstrel, sadly.) but ArenaNet had a day of Q & A with some of the developers and designers of Guild Wars 2 over on reddit. And to top the day off, there was even some beta details released! As I said, it was ArenaNet’s day and it was glorious. Continue reading

In Defense of My Mad Skills


And let’s face it, I have very mad skills. Angry, skills, you could say. Border-line rage-inducing skills, even!

In yesterday’s ArenaNet blog post, Jon Peters went on to share with everyone the updates that would be present in the Gamescom and PAX Prime demo of Guild Wars 2. Some, we already heard about, such as character customization (which my entire demo time will be spent on come the weekend of PAX) and playable sylvari and asura! there are a few others note-worthy items, but, I’m not here to talk about that. No, dear reader, we’re going to delve into skills and what changes await them and their kind. Continue reading

ArenaNet and All of My Rage

Scratch ‘Rage’, I meant ‘Love’, honest!

I actually don’t hate ArenaNet, despite what certain articles may imply. I love them, to near-death. They managed to create a game that satiated a lot of my gaming needs, and I admit, I do disagree with some of their later updates to the 6-year old game, but it’s time to put that all behind us now because on the horizon is Guild Wars 2.

“But, Connor! Didn’t you write from 5 years in the future warning us about the follies of Guild Wars 2?” Well, yeah, but that was jumbled randomness mixed with irrational fears (except the alchemist bit, that’s still true…maybe). So, what do I want to talk about now for Guild Wars 2? Well, read on. Continue reading