Well, in the on-going battle between PC Gamers and DRM, a lawsuit seeking class-action status has been brought up against the DRM technology, SecuROM, in the US District Court for Northern California.
Despite Electronic Arts’ good-faith effort last week to relax copyright restrictions in Spore, gamers aren’t buying it — the digital constraint tactic, that is. The game, on the other hand, is selling faster than you can evolve a virtual amoeba.
Spore has already sold a million copies since hitting stores earlier this month, but critics of the game’s digital rights management have been vehement, bringing their protests to Amazon.com reviews, message boards, blogs and now federal court.
On Monday, just three days after EA apologized for the DRM controversy and increased the number of computers each game could be activated on (from three to five), a lawsuit seeking class-action status was brought against the company in the U.S. District Court for Northern California.
Full article after the jump.