My Body is Ready…for Guild Wars 2

Yesterday might have Wednsday for most, but for fans of Guild Wars and ArenaNet, it was Guild Wars 2-day. Not only did we get the final profession reveal (see NOT a minstrel, sadly.) but ArenaNet had a day of Q & A with some of the developers and designers of Guild Wars 2 over on reddit. And to top the day off, there was even some beta details released! As I said, it was ArenaNet’s day and it was glorious. Continue reading

Final Thoughts on the Past Weekend

So, this past weekend, I did a 72-hour marathon for Extra Life and Pink Day in LA. Well, almost 72 hours. It was more like 65-ish, but I think that’s still good. And I’m never doing it again, as fun as it was. The 72-hours, I mean. I’m just going to stick with 24 hours from now on. And then I spent all-day Monday recuperating by prepping more boxes to be moved, but it’s all good, because nothing bad came of it, right? Right? Continue reading

In Defense of My Mad Skills


And let’s face it, I have very mad skills. Angry, skills, you could say. Border-line rage-inducing skills, even!

In yesterday’s ArenaNet blog post, Jon Peters went on to share with everyone the updates that would be present in the Gamescom and PAX Prime demo of Guild Wars 2. Some, we already heard about, such as character customization (which my entire demo time will be spent on come the weekend of PAX) and playable sylvari and asura! there are a few others note-worthy items, but, I’m not here to talk about that. No, dear reader, we’re going to delve into skills and what changes await them and their kind. Continue reading