A new video going around by Simon Cottee, creator of Rule, in which he explains the pixel and what it means for people, or rather what it could mean, alongside interesting points brought up by SiD creator Jason Rohrer, chiptune artist Dot.AY, and Studio Joho. It’s a very interesting watch, even if you’re not into the whole pixel art or chiptune scene. Also it gave me something meaningful to post about in the last few weeks.
Video and more after the jump.
8-Bit art and chiptunes have always been, for me, nostalgia at it’s finest, but at the same time, if you were to compare today’s pixel art and games with the past’s actual games on the Atari 2600 or the Nintendo Entertainment System, you’ll most likely see that today’s works make so much more from what little there was to begin with. Imagine Super Mario Bros. on the NES if the music had been created by 8 Bit Weapon or if The Guardian Legend had be styled by Studio Joho, but this only further proves the idea that the pixel is the most basic and fundamental starting point. It’s simplicity, you might think, leaves much to desire, but from this desire it gives you a more abstract view, leaving the work to be better interpreted by whom ever listens to the chiptunes or are gazes at the 8 Bit art. Basically, the pixel will always be around, and there will always be those who want to bring out the best and most complex a simple pixel can do, but there will also be people who want to make something with very little and so we leave pixel artists and chiptune mixers to their work to see where they can take people next in the basic realm of the pixel.
Or so I think, anyway.
Also, The Guardian Legend needs an 8 Bit sequel, who’s up for it?