The Lazy Geek
Rants, opinions, and what-nots by a lazy geek.-
What Will Be Your Story In Guild Wars 2?
Posted on May 27th, 2010 No commentsIt seems Ree Soesbee would like you to stay a while and listen, because she is sharing with players and fans how Guild Wars 2 will have a storyline for every player and how this will take shape in the upcoming sequel.
Right from the get-go Soesbee talks about the one major flaw in MMO story telling, that “it loses a lot of the personal interaction that makes single-player RPGs so much fun.” but that doesn’t stop these games from from having a strong and deep lore within the game. Read the rest of this entry »
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Simon Cottee Presents, The Pixel
Posted on May 25th, 2010 No commentsA new video going around by Simon Cottee, creator of Rule, in which he explains the pixel and what it means for people, or rather what it could mean, alongside interesting points brought up by SiD creator Jason Rohrer, chiptune artist Dot.AY, and Studio Joho. It’s a very interesting watch, even if you’re not into the whole pixel art or chiptune scene. Also it gave me something meaningful to post about in the last few weeks.
Video and more after the jump.
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Tron Gets Weaponized, 8-Bit Style
Posted on May 4th, 2010 No commentsWith Tron Legacy on the way, now is a pretty good time to look back on a classic geek icon and pleasantly sigh with nostalgia. Especially so with a tribute to the original Tron in the form of 8-bit chiptune mixes of Wendy Carlos’ original iconic music by (guess who) 8-Bit Weapon.

Tron Tribute is a free MP3 album consisting of 5 mixes of two tracks from the original Tron soundtrack, Tron Scherzo and the Tron Theme and Ending. Be sure to download this fantastic tribute to Tron on 8 Bit Weapon’s music page to get it. And you better get it! It’s free and fantastically awesome!
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Guild Wars 2, Elementalists & Combat Articles Part One – Skills
Posted on April 28th, 2010 No commentsGod dammit! I just got through posting my thoughts about the GW2 design manifesto when i’m hit with, well, the following.
Over on the main Guild Wars 2 site, there is an article by the lead designer for GW2, Eric Flannum, who will be telling players about the Races, Professions, lore, and game systems over the next few months. I’m giddy with excitement!
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ArenaNet’s New Blog & The Guild Wars 2 Design Manifesto
Posted on April 28th, 2010 1 commentYesterday marked a new brick in ArenaNet’s wall on their way to building a successful house with the launch of their new blog and for their first post, Mike O’Brien, president of ArenaNet, wanted to talk about Guild Wars 2 and the MMORPG genre.
Read the rest of this entry »
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