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This is Why I Want an iPad
Posted on April 1st, 2010 1 commentFor something I could use to help me along getting myself better known on the web, take some notes, and check my email, among other features? Well, maybe, but I could do that with any old application on a tablet or cell phone even, but could I do it in a geek-enough style? Thanks to an iPad application called “Captain’s Log”, I can!
If anything, the iPad is a better version of Star Trek’s PADD (Personal Access Display Device), but for the last few years, PDAs, tablets, and the like have been able to do the same tasks as the PADD, but the iPad brings more sophisticated software and now, thanks to Captain’s Log, the look and feel of vintage Star Trek, though all it really is, is a spiffy skin for popular social networking tools, but as gimmicky as it may seem, it gives people a taste of the future, and a dash of Star Trek tech fulfillment.
This is the kind of tech and whimsical geeky stuff I could easily spend money on. If I had any.
Captain’s Log app turns your iPad into a Star Trek PADD via geek.com
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Wild Tron Legacy Trailer Appeared! [UPDATED]
Posted on March 7th, 2010 No comments(Sorry, Pokemon and TRON do not mix. Ever. Anyway.)
Behold, internet! A new trailer for the upcoming 2010 TRON LEGACY in all its sub-standard quality glory…aspect ratio troubles, audio scratchy, you get the picture (or will). Word of caution, the following video doesn’t do the trailer any justice, but we’ll have to wait for the HD version. Until then, jump for the video.
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Get Bonus Points for Linking to My Blog, The Must-Watch Gaming Speech This Week
Posted on February 24th, 2010 1 commentYou get 50 points for visiting my blog!
Apparently, a speech has made its way around the net given by Jesse Schell at the DICE Summit last week which focused on the future of gaming, where it is headed and looking beyond Facebook’s successful games like Mafia Wars and Farmville.
He goes on to talk about the psychological hook that these sort of games have of kids and adults alike and how games are trying to break into reality rather than have players escape that reality by playing games. Total mind-f***, I know. And then he gets to the part about real-world activities gaining achievements and points through what ads you pay attention to and if you decide to walk rather than drive to work and all that jazz. Seems kinda scary, but it could be just a tad exaggerated, but the idea is still there and and the speech itself holds more than what I’ve said above, so click on the jump for 50 more points! Oh and the video…
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James Ackley and The Sounds of Guild Wars 2
Posted on January 22nd, 2010 No commentsOver at the Guild Wars Guru forums, a conversation about the sounds in the Guild Wars games and player’s wishes for sounds in Guild Wars 2 was met with a surprising reply by James Ackley, ArenaNet’s Audio Director, via Regina Buenaobra which you can read in full here! There’s talk of footsteps, which I’ll admit to loving in most games, if done properly of course. Also environmental and ambient sounds were a big hit in GW with me (My guild hall has a very nice waterfall that is just nice to listen to while chatting with friends and guild mates!). To say the least, I hate ArenaNet for
mostsome of the things they do, but I do love it when they come through in a lot of little ways like this. Kudos for the community involvement, James and Anet! -
Intel Experiments with New Process to Fire Employees
Posted on December 17th, 2009 No commentsI’ve always said, if you’re going to fire your employees, do it in style. Intel seems to have taken this literally. Well literally in a fake sort of sense. There are employees being fired, but instead of from jobs and offices, from cannons. And it’s not as simple as that, but these are five people being fired from five cannons in order to recreate Intel’s famous tune. Here, just watch this video after the jump.
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